Dark Sector: Review
Dark Sector – That long -building with a funny story. Its development began at the end of the last century, the initial concept is a online shooter with role -playing elements. However, the project died and was born a second time. This time the game was conceived as a science fiction action from a third person. The action was supposed to occur on the edge of the solar system, and the body of the protagonist was planned to be crammed with cyber-implants, with the help of which you can control space and time. But this https://www.primopianomolise.it/news/an-in-depth-review-of-1win-casino-what-makes-it-stand-out.html idea was not implemented. Only from the third attempt did the authors manage to drag the title to the final line.
In the spring of 2008, the product appeared on the shelves of stores for consoles Xbox 360 and PS3. Almost a year later Dark Sector Porved on PC, and for once – exclusively for Russia! For this Canadian studio Digital Extremes Low bow. But, nevertheless, it is curious what the developers counted on? Earn on caramel? (cm. insert).
Events unfold on the territory of the former USSR, in a fictional country called Lasria. Here the epidemic is rampant. The population is infected, and the republic is declared a closed zone, called "The dark sector". As it usually happens, the inhabitants have turned into "terrible" zombies and mutants, and the remnants of the army are in vain trying to stop the spread of infection. Here with the next one "mysterious" The task is directed "secret" CIAHENT agent Hayden Tenno. As you already, for sure, managed to guess, in the company you have to survive the stamped everyday life, which have long been familiar with many films, games, books and other materials on this topic.
Signs of something bad appear already on the main menu. Inscriptions are striking in the eyes "Single game", "Local network" and t.p. Oh, this is not good, not for good! In the first video on the engine we observe a ship rushing to another. Does it really want to ram it? It turns out that this is an operation to save! The old captain alone climbs onto an empty ship, and his right leg toss his right leg in the texture, as if in a swamp. After a five -second load, the show continues. Having broken his neck to the guard, the main character gets in touch with his superiors and says in a almost crying voice: "I can’t again .." The question arises: how with such sensitivity he was generally able to become a secret agent of the CIA? Soon, the poor fellow is very tight. Like a chicken from a children’s song: "He was caught, arrested, ordered to present a passport".
But in this case, the passport was not interested in anyone, the detainee was infected and … released. The wounded protege is seized to the unreasonable radio in the barn and again in contact with the leadership. This time, the subject of complaints is the changes that have occurred with him. At this time, an enemy soldier enters the room, in the fight from which Glaive appears from the hand of Hayden – the result of a mutation. As planned by developers, this should be the main feature of the project. Glef (as the name of the device was translated by the company "New disk") Most like a boomerang with three curved blades. It can be charged with several types of energy: fire, cold and electricity. At the same time, the damage caused by the enemies increases several times. The effects last ten seconds, and look gorgeous.
Over time, we will learn how to deftly manage our unique weapons. In addition to ordinary throwing, releasing the key at the right time, we will make "Power throw", Thus inflicting four -fold damage to the enemy. With the right lab, the SLO-MO mode and "disk" it rotates slowly, and its flight is controlled by the mouse. The process is most like bullets from the film "Particularly dangerous". All of the above operations are involved in gameplay. For example, to open a metal gate blocked by a huge lock, you need to perform an accurate "Power throw".
Much of the memories of Gears of War. The camera, fixed behind the right shoulder of the character, is a realistic staggering during a short sprint;Exactly the same system of shelters, redness of the screen and a frantically pounding heart with a noticeable decrease in health. Constant throwing of GLEFA in an hour, or even earlier stuffed. It is permissible, of course, to change it, but the banal arsenal from pistols, machine guns, shotguns and grenades is proposed. The weapons of adversaries are equipped with infection sensors, and ten seconds after he was raised by the hero, self -destructs. Some variety makes simultaneous use "Boomerang" and a pistol. You can send the enemy to the next world by the techniques of near -fight: a blow, a foot, and hard fatalities at the end.
It seems that all soldiers and other opponents work on a volunteer basis. They fulfill their duties from their hands are bad: either shoot somewhere to the side, then they will run into a corner and do not know how to get out of there. The only thing that the ill -wishers are well trained is to run with all their feet (paws or what they have) to the nearest shelter. Funny monks look funny, hiding behind boxes and other objects, like thinking people! Offenders appear in noble quantities and resemble each other like two of a casket. And why do developers get a bother to create models of sprayers, when you can simply clone them and deploy with detachments of 30-40 pieces at a time. The aggressors have no conscience, and respond right before our eyes! This was not even in Far Cry 2 ..
A variety of bosses are occasionally found. In the battles with them, the developers slightly went too far. All the last leaders kill the protagonist from the first blow. But after the reprisal against the particularly obstinate reproaches, our protege receives various abilities. Among them are an energy shield that can reflect shots, invisibility and other skills. The duration of their action is 5-6 seconds, and about the same amount is the expectation for re-use.
As you know, the most common platform in Russia is a personal computer. He deserved his popularity for a reason: most citizens cannot afford to buy a game console + expensive plasma or projector. In addition, licensed discs are not cheap. For example, recent hit for Xbox 360 – GEARS of WAR 2 At the time of the release, it cost $ 199 (the console itself is about $ 300). The overstated prices of manufacturers of software and entertainment support in conjunction with low payability of the population forced many users to violate the law on copyright. Moreover, the crisis in the yard.
Console origin is visible to the naked eye. A variety of graphic glitches everywhere. Even screensavers are inhabited! Then the machine is half "Drown" in the back, then the barrel of the revolver will pass through the wall (see. Screenshot No. 4). Animation of the characters is terrible. Faces, as if cut down with an ax, look even worse than in Doom 3 – a game of five years ago. Ageia Physx technology is used very mediocre: the bodies of enemies are torn into pieces, yes boxes with cartridges fly into chips. The bodies of defeated opponents are motionless on the ground, how many do not. But a little back with their foot, "remains" They will begin to twist vigorously and get confused underfoot, as well as in Dead Space.
The fact that the action takes place in the territory of the former Soviet Union, we learn mainly from the description on the box with the game. Movement occurs in closed locations, and various corridors, courtyards, stairs and cemeteries can be found in any country. Runs occasionally come across levels (whether a joke?), having collected a sufficient number, we purchase trunks on "Black market". We immediately improve weapons at the expense of diplomats who are periodically found there and there. All improvements are standard: accelerated reloading, increased store, etc.p. The outlet is located in a dark collector. "Sun" Surely does not suspect what is happening from the outside. With a second visit, the seller welcomes Hydeen with a stupid replica with a foggy semantic content: "So, you have lived here to capitalism, finally".
Periodically ridiculous monsters try to strangle the hero. The QTE mode is turned on, we press several times one of the WASD buttons and enough. The developers did not provide for the change of management. If the user decides to reassign control keys during "quick action" All the same, you will still need to press the above. The user does not succeed, the previous levers are no longer working, the new ones are the same. Another Game Over. A return to the checkpoint takes place, and they are quite rare. Well, tell me for mercy, who needs console rudiments on PC?!
Why did the inventory be screwed to the game – it remains a mystery. Opened, looked – everything! The benefits are zero. The same thing with a flashlight, he is here for a checkmark. Shines from some incomprehensible place on the body of the actor. In the settings of the main menu, the worthless section of achievements sheltered. It reports: such a chapter is completed, so much was killed "Bossov", shot in the head of 30 opponents. There are no unlocks of videos and other interesting little things in the manner of Prince of Persia: Warrior Within.
In addition to the single, a multiplayer on a local network is provided. Two modes and five cards are presented. The first was called "infection". The roles are distributed as follows: infected, armed with Glefa and endowed with unusual abilities, confront all other participants who are represented by ordinary soldiers. When someone destroys the infected, he continues the game in a new guise. The second regime refused to start.
Well, what, and such hacks from "New disk" No one expected. Fighters rush around the battlefield in vain screaming: "Hey, cover me"; "Crap"; "Help Me"; "Tell of me"! Nice musical accompaniment drowns out barely audible conversations during the screensavers and hides unprofessional, unemotional translation. The sound and facial expressions of the characters in the frame are constantly. Subtitles are poorly made, the sound path does not coincide with the huge quadratic text on the screen.
Problem Dark Sector Not only in the plot, mournful gameplay, many programmatic errors and the number of scenes remembered after passing. And not in the final locations, where instead of interesting moments a bunch of cloned enemies falls on the player. We no longer mention trifles like two slots for weapons and constantly falling out closing electrical panels, greatly spoiling the already nondescript atmosphere. What is there, the creators do not hide that their brainchild is a mixture of Resident Evil 4 and GEARS of War. That, really, mixed up ..
Pros: The game is ported to PC exclusively for Russia;innovation – Glef;Luxurious implementation of effects.
Cons: a hackneyed plot with elements of an absurdity;outrageous quality of localization;bloating on the GLEF;bugs;stupid opponents appearing right before our eyes;incorrect physics;Conservation by checkpoints and many. DR.